BeamViz Release Notes

IssueActionComponentDescription

6.5.4

BD-1452 Fixed Address issue with crashing on Windows

6.5.3

BD-1451 NEW Support for 2024
BD-1335 Fixed Custom data bar not displaying for 3D control points
BD-1425 Fixed Convert to InstrumentBV Conversion to Instrument Creates Invisible Fixtures
BD-1427 Fixed Beam Draw ObjectMoving BV object + other objects causes insanity
BD-1428 Fixed Potential to crash if cut plane list and cut plan enabled list are out of sync
BD-1448 Fixed Custom Data Bar not showing on insertion in 2023
BD-1449 Fixed BeamViz crashes up-converting certain files

6.5.2

BD-1419 Fixed Due to Spotlight bug/design issue, Lighting Device can erroneously have 0 pan and tilt, which can then update back to Lighting Devices
BD-1420 Fixed Add BeamViz to Lighting Device will silently fail if a BeamViz object has never been placed in the drawing
BD-1421 Fixed Moving a Rigging Object does not notify beams of linked Lighting Devices to update
BD-1423 Fixed Adding Beam to Lighting Device should respect the z height setting of the insertion tool

6.5.1

BD-1415 Changed Dragging focus to position should pick up focus
BD-1275 Fixed If shutters set to cut plane that is not visible, control point cut plane data is wrong
BD-1383 Fixed Beam ObjectsCovert to Instrument is automatically checking \"custom plan rotation\"
BD-1401 Fixed Duplicating and reverse and repeat should detect focus points if already set to focus point
BD-1403 Fixed Duplicating focus points does not clear linked beams
BD-1402 Fixed Focus points not detected for move and r&r on visible but not selectable layers
BD-1405 Fixed Convert to InstrumentChoosing a symbol from "Suggested" from an outside document fails to import the symbol
BD-1407 Fixed Convert beams dialog not showing zoom ranges in the mapping list.
BD-1410 Fixed Menu CommandsFAQ in Menu- Dead Link
BD-1414 Fixed Beams not picking up focus points when reverse and repeating
BD-1416 Fixed When BeamViz Section is flipped, dragging the hanging point does not function correctly in rotated plan
BD-1417 Fixed Beams attaching to focus points are not taking z value ("feet") into account

6.5.0b1

BD-341 NEW Beam Draw ObjectLight output slider / input field
BD-1389 NEW Button to select linked lighting device
BD-1392 NEW Add check box for Lit Fog
BD-1394 NEW Make gobo rotation a slider
BD-1396 NEW Support for gobo projection in shaded and redshift for 2023
BD-1400 Changed Visibility changes to take advantage of non-shadowing textures in Shaded render
BD-339 Fixed Beam Draw ObjectRendering gobos skippy in 2020
BD-1357 Fixed OIP sliders not smooth on Mac
BD-1395 Fixed Creating a new gobo texture is not producing a shader
BD-1399 Fixed Gate rotation reports positive for counter-clockwise

6.0.1

BD-1375 Changed Sending to Augment3D needs an option to respect the user origin
BD-1378 Changed Sending to Augment3D now checks for a ping, not just a connection, which should detect when OSC is off
BD-1370 Fixed Menu CommandsChannel BeamViz adds a zero in Dialogue Box, Windows only
BD-1372 Fixed Beam ObjectsAfter a Copy/Past-in-place or a Duplicate in place, BeamViz Objects don't respect interaction locks
BD-1374 Fixed Beam ObjectsWhen BeamViz objects are linked to Lighting Devices in VW22, the lighting devices cannot rotate and cause crashes of not only VW22, but Mac OS as a whole.
BD-1376 Fixed Duplication modes in settings have no effect
BD-1380 Fixed Beam ObjectsN/A
BD-1381 Fixed Beam Draw ObjectMoving by Hanging Point control point when the yoke is not straight up or down results in an incorrect location.
BD-1382 Fixed Beam ObjectsLinked icon not appearing
BD-1384 Fixed Changing trim height with dialog doesn't update linked lighting devices
BD-1386 Fixed Beam Draw ObjectRender lights not updating with beam's class

6.0.0

BD-1366 Changed Improvements for when the focus in paperwork diverges from the selected focus point name
BD-1361 Fixed Beam ObjectsDuplicated BV Objects display wrong focus point
BD-1365 Fixed On Drag, Beam shows outline of object in addition to dynamic drawing
BD-1367 Fixed BeamViz Section and BeamViz Magic are still reporting as version 5, causing license and demo information not to validate for those objects
BD-1368 Fixed Registration2021+2022 crashes when using the Beamviz 6 tools.
BD-1369 Fixed RegistrationNot able to register

6.0.0b9

BD-1318 NEW Add export to Augment3d option to filter selected units
BD-1343 NEW Add ability to send moving light information to Eos Augment3d
BD-1340 Fixed Lighting Device / Beam links not copy / pasting
BD-1342 Fixed Adding BeamViz to Lighting Device is not taking object z rotation into account

6.0.0b8

BD-175 NEW If Light origin is a Spotlight-ready symbol, adjust parts to match focus
BD-201 NEW Linked beams w/ vertical position can use Lighting Device 3D geometry
BD-330 NEW BeamViz insertion tool, allow clicking on focus, then hanging point
BD-1295 NEW Implement drag events to draw during drag
BD-1300 NEW Add Light parameter to set rotation
BD-1304 NEW Add visual indicator for linked beams.
BD-1329 NEW Include custom data bar when placing in throw mode
BD-1328 Changed Use draw method for dragging control points
BD-1332 Changed Add 3D locus at hanging point
BD-1339 Changed Lighting symbol should match pan in 2D
BD-1325 Fixed Lock by throw and plan distance not responding properly when light location moved via OIP
BD-1326 Fixed Symbols not stored in profile group
BD-1333 Fixed Custom Data Bar not appearing first time in session and not appearing in 3D views for control points
BD-1334 Fixed Linked Beams flagged to ignore location of linked light are moving when the light moves
BD-1336 Fixed Moving focus points not updating focus correctly

6.0.0b7

BD-357 NEW Beam Draw SectionSection object should report hanging height
BD-1322 NEW Enhanced detection of focus points
BD-1321 Changed Reverse and repeat should pick up focus points
BD-1320 Fixed Focus point shifting converting Beam to Lighting Device
BD-1323 Fixed BeamViz Section showing incorrect illuminance when document uses standard units

6.0.0b6

BD-352 NEW Add toggle for showing with beam angle
BD-293 Changed Beam Draw ObjectFR: more "by class" attribute settings
BD-1313 Fixed Beam ObjectsConvert BV to Instrument’ is not applying the active Label Legend
BD-1314 Fixed Beam ObjectsLight won't lock no matter what I select
BD-1315 Fixed Render light not corresponding to gel color
BD-1316 Fixed Insert by light preview is centered on focus point

6.0.0b5

BD-1308 NEW Move object rotation to the Location section. Rotation now will set the beam's reference rotation without changing the focus.
BD-1310 NEW Add visual indicator for object orientation
BD-1307 Changed Beam ObjectsUsing the rotation tool does not take the center of the rotation into account
BD-1309 Changed Throw insertion should set rotation to cardinal direction
BD-1298 Fixed Slider widgets not responding to changes from SetParam
BD-1306 Fixed If you have a beam and light linked, and you delete the light…shouldn’t the beam revert back to being Unlinked?
BD-1312 Fixed Exporting to Augment3D is very slow.

6.0.0b4

BD-1294 NEW Add parameter for yoke angle
BD-1297 Changed Refactor move code to use class
BD-1299 Changed If Focus text refers to a valid focus point, but is not the focus of the light, it will override Pan and Tilt for linked lighting devices
BD-1274 Fixed Changing focus point from menu should update Lighting Device
BD-1301 Fixed Duplicating Lighting Devices linked the second LD to any linked beams
BD-1302 Fixed Improve auto-detection of yoke height
BD-1303 Fixed Option-duplicating or copy/pasting beam not respecting interaction mode preference

6.0.0b3

BD-370 NEW Export Data to Augment3D

6.0.0b2

BD-1290 Fixed Internal version number is incorrect

6.0.0b11

BD-1360 NEW Compatible with 2022
BD-1356 Changed Change license check for performance
BD-1347 Fixed Focus points switching to Custom on convert beams to instruments

6.0.0

BD-1369 Fixed RegistrationNot able to register

6.0.0b9

BD-1318 NEW Add export to Augment3d option to filter selected units
BD-1343 NEW Add ability to send moving light information to Eos Augment3d
BD-1340 Fixed Lighting Device / Beam links not copy / pasting
BD-1342 Fixed Adding BeamViz to Lighting Device is not taking object z rotation into account

6.0.0b8

BD-175 NEW If Light origin is a Spotlight-ready symbol, adjust parts to match focus
BD-201 NEW Linked beams w/ vertical position can use Lighting Device 3D geometry
BD-330 NEW BeamViz insertion tool, allow clicking on focus, then hanging point
BD-1295 NEW Implement drag events to draw during drag
BD-1300 NEW Add Light parameter to set rotation
BD-1304 NEW Add visual indicator for linked beams.
BD-1329 NEW Include custom data bar when placing in throw mode
BD-1328 Changed Use draw method for dragging control points
BD-1332 Changed Add 3D locus at hanging point
BD-1339 Changed Lighting symbol should match pan in 2D
BD-1325 Fixed Lock by throw and plan distance not responding properly when light location moved via OIP
BD-1326 Fixed Symbols not stored in profile group
BD-1333 Fixed Custom Data Bar not appearing first time in session and not appearing in 3D views for control points
BD-1334 Fixed Linked Beams flagged to ignore location of linked light are moving when the light moves
BD-1336 Fixed Moving focus points not updating focus correctly

6.0.0b7

BD-357 NEW Beam Draw SectionSection object should report hanging height
BD-1322 NEW Enhanced detection of focus points
BD-1321 Changed Reverse and repeat should pick up focus points
BD-1320 Fixed Focus point shifting converting Beam to Lighting Device
BD-1323 Fixed BeamViz Section showing incorrect illuminance when document uses standard units

6.0.0b6

BD-352 NEW Add toggle for showing with beam angle
BD-293 Changed Beam Draw ObjectFR: more "by class" attribute settings
BD-1313 Fixed Beam ObjectsConvert BV to Instrument’ is not applying the active Label Legend
BD-1314 Fixed Beam ObjectsLight won't lock no matter what I select
BD-1315 Fixed Render light not corresponding to gel color
BD-1316 Fixed Insert by light preview is centered on focus point

6.0.0b5

BD-1308 NEW Move object rotation to the Location section. Rotation now will set the beam's reference rotation without changing the focus.
BD-1310 NEW Add visual indicator for object orientation
BD-1307 Changed Beam ObjectsUsing the rotation tool does not take the center of the rotation into account
BD-1309 Changed Throw insertion should set rotation to cardinal direction
BD-1298 Fixed Slider widgets not responding to changes from SetParam
BD-1306 Fixed If you have a beam and light linked, and you delete the light…shouldn’t the beam revert back to being Unlinked?
BD-1312 Fixed Exporting to Augment3D is very slow.

6.0.0b4

BD-1294 NEW Add parameter for yoke angle
BD-1297 Changed Refactor move code to use class
BD-1299 Changed If Focus text refers to a valid focus point, but is not the focus of the light, it will override Pan and Tilt for linked lighting devices
BD-1274 Fixed Changing focus point from menu should update Lighting Device
BD-1301 Fixed Duplicating Lighting Devices linked the second LD to any linked beams
BD-1302 Fixed Improve auto-detection of yoke height
BD-1303 Fixed Option-duplicating or copy/pasting beam not respecting interaction mode preference

6.0.0b3

BD-370 NEW Export Data to Augment3D

6.0.0b2

BD-1290 Fixed Internal version number is incorrect

6.0.0b11

BD-1360 NEW Compatible with 2022
BD-1356 Changed Change license check for performance
BD-1347 Fixed Focus points switching to Custom on convert beams to instruments
BD-1350 Fixed Inserting in 3D not taking origin shift into account
BD-1358 Fixed Beam Draw ObjectWhen pressing tab after selecting the insertion tool, the data bar does not update
BD-1359 Fixed Convert to InstrumentIf a symbol's pivot to clamp measurement does not match BeamViz, the focus point will shift converting the beam to a light

6.0.0b10

BD-1346 Fixed Crash changing layer of a group of lighting devices
BD-1349 Fixed Beam Draw ObjectActivating BV tool sets layer option to "show/snap/modify others"
BD-1351 Fixed Convert to vertical position not showing preview
BD-1352 Fixed Unable to create gobo texture

6.0.0b1

BD-141 NEW Beam Draw PAR ObjectThe way PAR beams behaves should not mimic a real world PAR can
BD-329 NEW Detect Focus Points when dragging the Focus control point.
BD-338 NEW Beam Draw ObjectPlease consider adding Light On / Off buttons to Object Info
BD-1260 NEW 2021 - Convert beams to instruments can set light's focus
BD-1262 NEW Add BeamViz to existing Lighting Device
BD-1263 NEW Link existing BeamViz to existing Lighting Device
BD-1264 NEW Synchronize peak candela to Lighting Device
BD-1276 NEW Control points for shutter angles
BD-1277 NEW User selectable shutter plane
BD-1286 NEW Store convert to instrument mapping choices
BD-360 Changed New option for slider to show angle
BD-1259 Changed Update OIP to use popup widgets for symbol selection
BD-1266 Changed Inserting beams in draw throw mode should rotate light to nearest 90 and then pan
BD-1268 Changed 2021 Needs like by UUID instead of name
BD-1269 Changed Add Conversion to 5.1 that updates link info
BD-1278 Changed New look for shutter control points
BD-1279 Changed Separate controls for point and length locks
BD-348 Fixed Method of finding Beam linked to Lighting Device is slow
BD-1261 Fixed Render light do not adopt illuminance settings
BD-1267 Fixed Convert to instrument: Pick symbol has double resources
BD-1270 Fixed Linked Lighting Devices not updating gel color for beams
BD-1271 Fixed PAR Beams only masked as ovals if a barn door has value
BD-1273 Fixed Linking should also use UID for reverse compatibility
BD-1280 Fixed Certain 3D beams with single shutter cuts can appear twisted
BD-1281 Fixed Shutter rack control points should not show for PAR beams
BD-1282 Fixed Barn doors in wrong place when PAR beam angles have the smaller angle first
BD-1283 Fixed Switching to PAR mode should ignore any shutter angles
BD-1284 Fixed Linked lighting devices have opposite beam rotations
BD-1285 Fixed Cone edge lines default to center if only one shutter cut is present

5.0.1

BD-351 NEW Add 3D control point for instrument hanging point
BD-355 NEW Add contextual menu option to show floor
BD-358 NEW Add option what to show in paperwork ID
BD-366 NEW Add a new settings option that allows the focus vector to remain visible when Show Beam is unchecked
BD-371 NEW Add context menu item to select corresponding linked Lighting Device
BD-364 Changed Performance enhancement when checking if an object is a lighting device
BD-350 Fixed Beam Draw Object"Reset Shutters" only resets one beamviz object at a time
BD-353 Fixed Beam width is double in GetLightInfo
BD-354 Fixed Section object uses old GetLight Info interface
BD-356 Fixed Holding Option to pickup position with control point move is changing Layer Options
BD-365 Fixed View Section button not aligning the view correctly when the object has a non-zero rotation
BD-367 Fixed Moving a focus control point in 3D in a non-orthographic view is not constraining to the face plain
BD-368 Fixed Moving a light location control point in an isometric 3D view is not maintaining the working plane
BD-369 Fixed The preview focus vector is not correct if the BeamViz object has a rotation

6.0.0b11

BD-1350 Fixed Inserting in 3D not taking origin shift into account
BD-1358 Fixed Beam Draw ObjectWhen pressing tab after selecting the insertion tool, the data bar does not update
BD-1359 Fixed Convert to InstrumentIf a symbol's pivot to clamp measurement does not match BeamViz, the focus point will shift converting the beam to a light

6.0.0b10

BD-1346 Fixed Crash changing layer of a group of lighting devices
BD-1349 Fixed Beam Draw ObjectActivating BV tool sets layer option to "show/snap/modify others"
BD-1351 Fixed Convert to vertical position not showing preview
BD-1352 Fixed Unable to create gobo texture

6.0.0b1

BD-141 NEW Beam Draw PAR ObjectThe way PAR beams behaves should not mimic a real world PAR can
BD-329 NEW Detect Focus Points when dragging the Focus control point.
BD-338 NEW Beam Draw ObjectPlease consider adding Light On / Off buttons to Object Info
BD-1260 NEW 2021 - Convert beams to instruments can set light's focus
BD-1262 NEW Add BeamViz to existing Lighting Device
BD-1263 NEW Link existing BeamViz to existing Lighting Device
BD-1264 NEW Synchronize peak candela to Lighting Device
BD-1276 NEW Control points for shutter angles
BD-1277 NEW User selectable shutter plane
BD-1286 NEW Store convert to instrument mapping choices
BD-360 Changed New option for slider to show angle
BD-1259 Changed Update OIP to use popup widgets for symbol selection
BD-1266 Changed Inserting beams in draw throw mode should rotate light to nearest 90 and then pan
BD-1268 Changed 2021 Needs like by UUID instead of name
BD-1269 Changed Add Conversion to 5.1 that updates link info
BD-1278 Changed New look for shutter control points
BD-1279 Changed Separate controls for point and length locks
BD-348 Fixed Method of finding Beam linked to Lighting Device is slow
BD-1261 Fixed Render light do not adopt illuminance settings
BD-1267 Fixed Convert to instrument: Pick symbol has double resources
BD-1270 Fixed Linked Lighting Devices not updating gel color for beams
BD-1271 Fixed PAR Beams only masked as ovals if a barn door has value
BD-1273 Fixed Linking should also use UID for reverse compatibility
BD-1280 Fixed Certain 3D beams with single shutter cuts can appear twisted
BD-1281 Fixed Shutter rack control points should not show for PAR beams
BD-1282 Fixed Barn doors in wrong place when PAR beam angles have the smaller angle first
BD-1283 Fixed Switching to PAR mode should ignore any shutter angles
BD-1284 Fixed Linked lighting devices have opposite beam rotations
BD-1285 Fixed Cone edge lines default to center if only one shutter cut is present

5.0.1

BD-351 NEW Add 3D control point for instrument hanging point
BD-355 NEW Add contextual menu option to show floor
BD-358 NEW Add option what to show in paperwork ID
BD-366 NEW Add a new settings option that allows the focus vector to remain visible when Show Beam is unchecked
BD-371 NEW Add context menu item to select corresponding linked Lighting Device
BD-364 Changed Performance enhancement when checking if an object is a lighting device
BD-350 Fixed Beam Draw Object"Reset Shutters" only resets one beamviz object at a time
BD-353 Fixed Beam width is double in GetLightInfo
BD-354 Fixed Section object uses old GetLight Info interface
BD-356 Fixed Holding Option to pickup position with control point move is changing Layer Options
BD-365 Fixed View Section button not aligning the view correctly when the object has a non-zero rotation
BD-367 Fixed Moving a focus control point in 3D in a non-orthographic view is not constraining to the face plain
BD-368 Fixed Moving a light location control point in an isometric 3D view is not maintaining the working plane
BD-369 Fixed The preview focus vector is not correct if the BeamViz object has a rotation

5.0.0

BD-347 Changed Improvements to speed refreshing beams linked to Lighting Devices
BD-322 Fixed Beam ObjectsWhen a BeamViz Object is linked to a lighting device and I duplicate the BeamViz object, confusion ensues
BD-324 Fixed Re-trim position height not working properly
BD-325 Fixed Setting Throw value in Fixed Throw and Focus mode not setting correct height
BD-327 Fixed Menu CommandsBeamViz 5 Crash VW 2020 when changing the root class
BD-333 Fixed Re-trim is adding in z height
BD-334 Fixed Convert section to beam leaves layer mode in show/snap/modify
BD-335 Fixed Channel Beams should updated linked instruments
BD-342 Fixed Iris and shutter not showing at the same time
BD-343 Fixed Converting Section to Plan, the By Throw icon is hidden, as intended, but the tooltip text is one off, as though the button is there
BD-345 Fixed Focus Symbol and Instrument Text parameters were missing their display strings

5.0.0b9

BD-276 Changed Object styles need parameter filters
BD-280 Changed Channel beams should remember last number in sequence, plus 1
BD-273 Fixed Reverse and Repeat not copying z height
BD-274 Fixed Changing Zoom in Obj Info should affect all selected objects
BD-275 Fixed Beam jumps to origin when inserted as a Red Symbol or Object Style
BD-277 Fixed Beam Draw Objectdeactivating "Show Beam" also deactivates "Show Focus Vector"
BD-281 Fixed Show field angle not showing par secondary angle
BD-287 Fixed Field angle in Focus and Instrument text reports as half
BD-288 Fixed Error when 2D focus vector is zero length
BD-289 Fixed Converting to a vertical position altered the height of units not in the primary vertical plane

5.0.0b8

BD-271 Changed Improved 3D interaction during object placement, including snapping and setting z values via click.
BD-269 Fixed In locked throw mode, entering a height greater than the throw could cause an exception.
BD-270 Fixed Commands that calculate a new position height were not taking z height of the object into account.
BD-272 Fixed Note rounding values not being saved.

5.0.0b7

BD-261 NEW OIP Data Display
BD-262 NEW Improve preview of BV insertion tool when in line mode
BD-263 NEW Conversion routine from BD4
BD-230 Changed Vertical focus plane option removed
BD-265 Changed Interaction mode wording changed
BD-267 Fixed Vertical position preview should not present a settings dialog

5.0.0b6

BD-167 NEW Magic have the option for arrows
BD-216 NEW Implement Use Light Info for Selected
BD-229 NEW Create new tool for section insertion
BD-251 NEW Add arrow to Focus Vector to comply to television standard
BD-255 NEW Menu command for settings
BD-256 NEW Revise and distribute BD Magic
BD-259 NEW Beam Draw Magic ObjectMagic now has About and Settings buttons
BD-258 Changed picking of Z height not working across layers
BD-232 Fixed Mirror not respecting mode preference
BD-252 Fixed In Focus Location Mode, after inserting a Beam, if I click and drag (even with “fixed Light” checked) the hanging point moves. If I immediately do it again, the hanging point remains as it should.
BD-253 Fixed BV insertion tool mode strings still use ProjectionViz strings
BD-257 Fixed Simple 3D, R&L Cone lines intersection in strange places

5.0.0b5

BD-237 NEW Insertion tool should have a deck height parameter to set the z height on insertion
BD-244 NEW Insertion tool now has a Deck Height parameter that sets the Z height of the beam
BD-234 Changed Moving light control point not ONLY picks up position height when holding option/alt
BD-246 Changed Implemented overhung indicator
BD-247 Changed Paperwork text (channel) is now right-reading
BD-231 Fixed Overhung indicator
BD-235 Fixed Channel text now right reading

5.0.0

BD-347 Changed Improvements to speed refreshing beams linked to Lighting Devices
BD-322 Fixed Beam ObjectsWhen a BeamViz Object is linked to a lighting device and I duplicate the BeamViz object, confusion ensues
BD-324 Fixed Re-trim position height not working properly
BD-325 Fixed Setting Throw value in Fixed Throw and Focus mode not setting correct height
BD-327 Fixed Menu CommandsBeamViz 5 Crash VW 2020 when changing the root class
BD-333 Fixed Re-trim is adding in z height
BD-334 Fixed Convert section to beam leaves layer mode in show/snap/modify
BD-335 Fixed Channel Beams should updated linked instruments
BD-342 Fixed Iris and shutter not showing at the same time
BD-343 Fixed Converting Section to Plan, the By Throw icon is hidden, as intended, but the tooltip text is one off, as though the button is there
BD-345 Fixed Focus Symbol and Instrument Text parameters were missing their display strings

5.0.0b9

BD-276 Changed Object styles need parameter filters
BD-280 Changed Channel beams should remember last number in sequence, plus 1
BD-273 Fixed Reverse and Repeat not copying z height
BD-274 Fixed Changing Zoom in Obj Info should affect all selected objects
BD-275 Fixed Beam jumps to origin when inserted as a Red Symbol or Object Style
BD-277 Fixed Beam Draw Objectdeactivating "Show Beam" also deactivates "Show Focus Vector"
BD-281 Fixed Show field angle not showing par secondary angle
BD-287 Fixed Field angle in Focus and Instrument text reports as half
BD-288 Fixed Error when 2D focus vector is zero length
BD-289 Fixed Converting to a vertical position altered the height of units not in the primary vertical plane

5.0.0b8

BD-271 Changed Improved 3D interaction during object placement, including snapping and setting z values via click.
BD-269 Fixed In locked throw mode, entering a height greater than the throw could cause an exception.
BD-270 Fixed Commands that calculate a new position height were not taking z height of the object into account.
BD-272 Fixed Note rounding values not being saved.

5.0.0b7

BD-261 NEW OIP Data Display
BD-262 NEW Improve preview of BV insertion tool when in line mode
BD-263 NEW Conversion routine from BD4
BD-230 Changed Vertical focus plane option removed
BD-265 Changed Interaction mode wording changed
BD-267 Fixed Vertical position preview should not present a settings dialog

5.0.0b6

BD-167 NEW Magic have the option for arrows
BD-216 NEW Implement Use Light Info for Selected
BD-229 NEW Create new tool for section insertion
BD-251 NEW Add arrow to Focus Vector to comply to television standard
BD-255 NEW Menu command for settings
BD-256 NEW Revise and distribute BD Magic
BD-259 NEW Beam Draw Magic ObjectMagic now has About and Settings buttons
BD-258 Changed picking of Z height not working across layers
BD-232 Fixed Mirror not respecting mode preference
BD-252 Fixed In Focus Location Mode, after inserting a Beam, if I click and drag (even with “fixed Light” checked) the hanging point moves. If I immediately do it again, the hanging point remains as it should.
BD-253 Fixed BV insertion tool mode strings still use ProjectionViz strings
BD-257 Fixed Simple 3D, R&L Cone lines intersection in strange places

5.0.0b5

BD-237 NEW Insertion tool should have a deck height parameter to set the z height on insertion
BD-244 NEW Insertion tool now has a Deck Height parameter that sets the Z height of the beam
BD-234 Changed Moving light control point not ONLY picks up position height when holding option/alt
BD-246 Changed Implemented overhung indicator
BD-247 Changed Paperwork text (channel) is now right-reading
BD-231 Fixed Overhung indicator
BD-235 Fixed Channel text now right reading
BD-236 Fixed Label text not properly offsetting to origin
BD-238 Fixed Convert to Instruments - beam rotations don't translate correctly to instruments
BD-239 Fixed Convert to Instrument - lights need an additional reset
BD-240 Fixed Gobo rotation only coming from gate rotation instead of also from gobo rotation field
BD-241 Fixed Label text for position height now take beam's z height into account
BD-242 Fixed Fixed issue where changes from Data Exchange weren't updating linked beams, and beams could delete data in Lighting Devices
BD-243 Fixed Fixes for user-defined origin
BD-245 Fixed Section to plan not accounting for rotated plan
BD-248 Fixed Resolved memory leak in classing implementation
BD-249 Fixed Linked lighting devices not moving correctly when the beam's rotation is not 0

5.0.0b4

BD-215 NEW Implement Section Beam to Plan
BD-223 Changed Insert BeamViz by throw needs an icon
BD-210 Fixed Help text for Absolute and Relative options in Change hang height dialog is the same
BD-224 Fixed Gate for rendering should always be solid, even if the object is set to no fill
BD-225 Fixed Undo alert on creating a new texture
BD-226 Fixed Added icon for insertion by throw
BD-227 Fixed Corrected mode bar text for insertion tool
BD-228 Fixed Beams inserted in focus point mode were not rotating properly on insertion

5.0.0b3

BD-163 NEW Is there any way of having BD pick up the focus point I click on when placing the BD point? That's instead of having to choose from the Focus Point drop down.
BD-192 NEW Implement Create Vertical position
BD-193 NEW Note field should replace "\t" with tab character
BD-199 NEW X Y notes tokens should compensate for user origin and provide rounding option in notes box
BD-203 NEW Preference for redraw mode during duplication
BD-214 NEW Implement Cycle Redraw mode
BD-217 NEW Implement Channel Beams
BD-218 NEW Implement Select Beams
BD-219 NEW Implement support chunk: Bug, User guide, FAQ, About
BD-220 NEW Add multiplication factor to peak candlepower
BD-221 Changed Rearranged Get Light Info so active data is at bot-right
BD-222 Changed Change hanging height dialog title and help update
BD-195 Fixed Vertical link flag, so only data updates
BD-207 Fixed Creating or modifying a gobo texture from the Select Image dialog can cause corruption
BD-209 Fixed Convert BeamViz to Instrument puts 2D symbols on a 3D plane
BD-211 Fixed Shutter masking object should always have no texture
BD-212 Fixed Show Light option should always force the Instrument locator to be a locus
BD-213 Fixed Crash when converting a symbol to a Lighting Device

5.0.0b12

BD-310 Changed Imported resources should be moved to folders
BD-308 Fixed Preview needs to deal with plan rotation
BD-309 Fixed Pickup Z Height is not working
BD-311 Fixed Edit not dialog, dimension rounding field note bound to bottom
BD-312 Fixed Screen angles makes Beam hide
BD-313 Fixed Screen angles should have no cut when depth is 0
BD-314 Fixed Apply light info to selected is changing all objects
BD-315 Fixed Dragging focus control point with rotated or 3D object draws incorrect preview line
BD-318 Fixed Magic: arrows not taking object rotation into account
BD-319 Fixed View section shifting the displayed origin

5.0.0b11

BD-292 NEW Select beams by range
BD-285 NEW Add preference: Hiding beam hides focus vector
BD-286 NEW Separate classes for Beam and Field ovals
BD-284 Fixed When Show Floor enabled but shutter cut is off the floor, the floor oval still draws, uncut

5.0.0b5

BD-236 Fixed Label text not properly offsetting to origin
BD-238 Fixed Convert to Instruments - beam rotations don't translate correctly to instruments
BD-239 Fixed Convert to Instrument - lights need an additional reset
BD-240 Fixed Gobo rotation only coming from gate rotation instead of also from gobo rotation field
BD-241 Fixed Label text for position height now take beam's z height into account
BD-242 Fixed Fixed issue where changes from Data Exchange weren't updating linked beams, and beams could delete data in Lighting Devices
BD-243 Fixed Fixes for user-defined origin
BD-245 Fixed Section to plan not accounting for rotated plan
BD-248 Fixed Resolved memory leak in classing implementation
BD-249 Fixed Linked lighting devices not moving correctly when the beam's rotation is not 0

5.0.0b4

BD-215 NEW Implement Section Beam to Plan
BD-223 Changed Insert BeamViz by throw needs an icon
BD-210 Fixed Help text for Absolute and Relative options in Change hang height dialog is the same
BD-224 Fixed Gate for rendering should always be solid, even if the object is set to no fill
BD-225 Fixed Undo alert on creating a new texture
BD-226 Fixed Added icon for insertion by throw
BD-227 Fixed Corrected mode bar text for insertion tool
BD-228 Fixed Beams inserted in focus point mode were not rotating properly on insertion

5.0.0b3

BD-163 NEW Is there any way of having BD pick up the focus point I click on when placing the BD point? That's instead of having to choose from the Focus Point drop down.
BD-192 NEW Implement Create Vertical position
BD-193 NEW Note field should replace "\t" with tab character
BD-199 NEW X Y notes tokens should compensate for user origin and provide rounding option in notes box
BD-203 NEW Preference for redraw mode during duplication
BD-214 NEW Implement Cycle Redraw mode
BD-217 NEW Implement Channel Beams
BD-218 NEW Implement Select Beams
BD-219 NEW Implement support chunk: Bug, User guide, FAQ, About
BD-220 NEW Add multiplication factor to peak candlepower
BD-221 Changed Rearranged Get Light Info so active data is at bot-right
BD-222 Changed Change hanging height dialog title and help update
BD-195 Fixed Vertical link flag, so only data updates
BD-207 Fixed Creating or modifying a gobo texture from the Select Image dialog can cause corruption
BD-209 Fixed Convert BeamViz to Instrument puts 2D symbols on a 3D plane
BD-211 Fixed Shutter masking object should always have no texture
BD-212 Fixed Show Light option should always force the Instrument locator to be a locus
BD-213 Fixed Crash when converting a symbol to a Lighting Device

5.0.0b12

BD-310 Changed Imported resources should be moved to folders
BD-308 Fixed Preview needs to deal with plan rotation
BD-309 Fixed Pickup Z Height is not working
BD-311 Fixed Edit not dialog, dimension rounding field note bound to bottom
BD-312 Fixed Screen angles makes Beam hide
BD-313 Fixed Screen angles should have no cut when depth is 0
BD-314 Fixed Apply light info to selected is changing all objects
BD-315 Fixed Dragging focus control point with rotated or 3D object draws incorrect preview line
BD-318 Fixed Magic: arrows not taking object rotation into account
BD-319 Fixed View section shifting the displayed origin

5.0.0b11

BD-292 NEW Select beams by range
BD-285 NEW Add preference: Hiding beam hides focus vector
BD-286 NEW Separate classes for Beam and Field ovals
BD-284 Fixed When Show Floor enabled but shutter cut is off the floor, the floor oval still draws, uncut
BD-299 Fixed Handle Degenerate when perp. plane and tilt = 90
BD-303 Fixed Beam Draw ObjectCan't adjust shutters on multiple beams
BD-307 Fixed When throw and focus location locked and tilt data entry is incorrect

5.0.0b10

BD-301 Changed Simple 3D lines need to be better for PARS
BD-266 Fixed Hitting Delete while converting Beams to a vertical position aborts rather than resets the tool
BD-268 Fixed Top and bottom rays in Simple 3D mode and Aligned plan are incorrect
BD-282 Fixed When beam is open, control points aren't in the correct order
BD-283 Fixed Channel Beams and Move Beams to Layer not displaying when Beam Draw is also installed
BD-290 Fixed Converting to Instruments — Beams with a rotation and pan result in mis-rotated lights
BD-295 Fixed Undo Alert replacing gobo texture
BD-296 Fixed Linked instrument not moving when beam is moved
BD-297 Fixed Instrument height not changing when beam is moved in side view
BD-298 Fixed View Section is setting working plane to the wrong axis
BD-300 Fixed Aligned plane doesn't have control points in the correct place for shutter cuts
BD-302 Fixed Focus point on floor shows behind light if light pointing up

5.0.0b0

BD-92 NEW OtherAdd gobo projector tool
BD-136 NEW Add flexibility to data showing at beam center
BD-138 NEW Move in 3D updates beam
BD-155 NEW Add Pan, Tilt, and Face angle as edit fields
BD-159 NEW could we get a checkbox for "Show Additional?" in the same way we have one for "Show Floor?"
BD-160 NEW Unlimited additional cut planes
BD-161 NEW Soft render shutters
BD-162 NEW Add buttons to look from and look to light
BD-164 NEW Add parameter to rotate gate
BD-166 NEW Unify beam draw into single object
BD-168 NEW Updater to sync changes in linked focus points and lighting devices
BD-169 NEW New command to change hanging height, maintaining angle
BD-182 NEW Allow render to use gel color
BD-198 NEW Notes tokens for X and Y coord
BD-131 Changed Beam ObjectsUsing the mirror tool on a Beam object switches the mode to Fixed
BD-158 Changed Control point fields should adjust to user origin
BD-165 Changed Rework get Light Info to work with new library structure
BD-5 Fixed Beam Draw ObjectNudging beams not always working when set to "Fixed" or "Fixed Focus"
BD-146 Fixed Beam Draw ObjectReferencing lighting instruments for Light info Data
BD-154 Fixed Turning off Screen Angles can lead to twisted beams in 3D
BD-190 Fixed Gobo rotation is in radians

4.1.10

BD-152 Fixed Convert line types for 2019

4.1.9

BD-32 NEW Beam Draw ObjectAllow a beam draw-specific toggle to Display Default Content.
BD-151 NEW Convert Beam to Instrument now allows you to select symbols not in the current document
BD-142 Fixed Beam Draw ObjectRotated beams on insertion are moving instead of adjusting
BD-147 Fixed Channel beams not deselecting secondary radio buttons on Windows
BD-148 Fixed Beam Draw SectionBD Section only finds floor in one quadrant in rotated plan
BD-149 Fixed Menu CommandsSection to plan: Beam to Oval preview incorrect in rotated plan
BD-150 Fixed Convert to InstrumentError on Convert Beam to Instrument when Spotlight Preferences have not yet been run

4.1.8

BD-139 Fixed Beam Draw ObjectInteractive shutter update clunky in 2018

4.1.7

BD-2 Fixed Convert to InstrumentWhen converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on.
BD-3 Fixed Convert to InstrumentWhen converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on.
BD-130 Fixed Beam Draw ObjectDragging a left shutter could affect the right
BD-132 Fixed Beam Draw ObjectDrag shutter fail in top / plan unrotated
BD-133 Fixed Beam Draw ObjectMoving shutter, then refresh, slight jump.

5.0.0b11

BD-299 Fixed Handle Degenerate when perp. plane and tilt = 90
BD-303 Fixed Beam Draw ObjectCan't adjust shutters on multiple beams
BD-307 Fixed When throw and focus location locked and tilt data entry is incorrect

5.0.0b10

BD-301 Changed Simple 3D lines need to be better for PARS
BD-266 Fixed Hitting Delete while converting Beams to a vertical position aborts rather than resets the tool
BD-268 Fixed Top and bottom rays in Simple 3D mode and Aligned plan are incorrect
BD-282 Fixed When beam is open, control points aren't in the correct order
BD-283 Fixed Channel Beams and Move Beams to Layer not displaying when Beam Draw is also installed
BD-290 Fixed Converting to Instruments — Beams with a rotation and pan result in mis-rotated lights
BD-295 Fixed Undo Alert replacing gobo texture
BD-296 Fixed Linked instrument not moving when beam is moved
BD-297 Fixed Instrument height not changing when beam is moved in side view
BD-298 Fixed View Section is setting working plane to the wrong axis
BD-300 Fixed Aligned plane doesn't have control points in the correct place for shutter cuts
BD-302 Fixed Focus point on floor shows behind light if light pointing up

5.0.0b0

BD-92 NEW OtherAdd gobo projector tool
BD-136 NEW Add flexibility to data showing at beam center
BD-138 NEW Move in 3D updates beam
BD-155 NEW Add Pan, Tilt, and Face angle as edit fields
BD-159 NEW could we get a checkbox for "Show Additional?" in the same way we have one for "Show Floor?"
BD-160 NEW Unlimited additional cut planes
BD-161 NEW Soft render shutters
BD-162 NEW Add buttons to look from and look to light
BD-164 NEW Add parameter to rotate gate
BD-166 NEW Unify beam draw into single object
BD-168 NEW Updater to sync changes in linked focus points and lighting devices
BD-169 NEW New command to change hanging height, maintaining angle
BD-182 NEW Allow render to use gel color
BD-198 NEW Notes tokens for X and Y coord
BD-131 Changed Beam ObjectsUsing the mirror tool on a Beam object switches the mode to Fixed
BD-158 Changed Control point fields should adjust to user origin
BD-165 Changed Rework get Light Info to work with new library structure
BD-5 Fixed Beam Draw ObjectNudging beams not always working when set to "Fixed" or "Fixed Focus"
BD-146 Fixed Beam Draw ObjectReferencing lighting instruments for Light info Data
BD-154 Fixed Turning off Screen Angles can lead to twisted beams in 3D
BD-190 Fixed Gobo rotation is in radians

4.1.10

BD-152 Fixed Convert line types for 2019

4.1.9

BD-32 NEW Beam Draw ObjectAllow a beam draw-specific toggle to Display Default Content.
BD-151 NEW Convert Beam to Instrument now allows you to select symbols not in the current document
BD-142 Fixed Beam Draw ObjectRotated beams on insertion are moving instead of adjusting
BD-147 Fixed Channel beams not deselecting secondary radio buttons on Windows
BD-148 Fixed Beam Draw SectionBD Section only finds floor in one quadrant in rotated plan
BD-149 Fixed Menu CommandsSection to plan: Beam to Oval preview incorrect in rotated plan
BD-150 Fixed Convert to InstrumentError on Convert Beam to Instrument when Spotlight Preferences have not yet been run

4.1.8

BD-139 Fixed Beam Draw ObjectInteractive shutter update clunky in 2018

4.1.7

BD-2 Fixed Convert to InstrumentWhen converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on.
BD-3 Fixed Convert to InstrumentWhen converting beams to Instruments the resulting instruments do not automatically assume the position name that they are hung on.
BD-130 Fixed Beam Draw ObjectDragging a left shutter could affect the right
BD-132 Fixed Beam Draw ObjectDrag shutter fail in top / plan unrotated
BD-133 Fixed Beam Draw ObjectMoving shutter, then refresh, slight jump.

4.1.6

BD-37 Fixed Beam Draw SectionThere was a time when Beam Draw would recognize when I was working in a rotated section view, and rotate the 'Show clamp position' and 'Show Figure' accordingly. However, I've never successfully gotten the figure to show correctly in a rotated section view since upgrading to 2017. I've just updated to 4.1.5 hoping this included a fix, but it didn't seem to do it. Thoughts?
BD-124 Fixed Beam ObjectsPotential error in Fixed Focus mode in rotated plan
BD-125 Fixed Beam Draw SectionDragging clamp in Beam Draw Section in rotated plan
BD-126 Fixed Beam Draw SectionCorrects Vectorworks bug that caused Beam Draw Section to miscalculate in rotated plan
BD-127 Fixed Beam Draw ObjectBeam Draw now does a better job resolving class name conflicts, avoiding multiple alternate class names.

4.1.5

BD-39 Fixed Beam ObjectsPick up Z height would fail if the drawing had hidden layers between the beam and the object to find.
BD-40 Fixed Beam ObjectsFix for potential Object Info flicker in certain Windows configurations

4.1.4

BD-41 Fixed Beam ObjectsPicking up z height for Beam Draw Objects was not completely corrected in 4.1.3

4.1.3

BD-42 Fixed Beam ObjectsPicking up position height from the Beam Draw objects could miss the closest position

4.1.2

BD-43 Changed Beam Draw Magic Objectdisabled refresh button, as it does nothing
BD-51 Changed Beam ObjectsImproved position height detection when multiple positions overlap and are ordered with Send Forward / Backward
BD-52 Changed Beam ObjectsBetter detection of new object + Can now option-drag or use Move by points in any mode
BD-61 Changed Convert to InstrumentImproved conversion of planar-only Lighting Devices
BD-35 Fixed Menu Commands2016 Workspace missing tool set
BD-53 Fixed Beam ObjectsFixes Active Class settings regression
BD-59 Fixed Convert to InstrumentConvert Beam not handling overhung units
BD-63 Fixed Menu Commandsfixed failure to count beams on other layers when Show Snap Modify is enabled

4.1.1

BD-30 Fixed InstallerWhen I select the .zip file in the plug-in manager to install and click ok (or save, or open... whatever the submit function is), Vectorworks crashes immediately. A system reboot did not solve the issue. I also tried the version for windows tha doesn't have a program year, and the one for 2015. Same problem all around. I'm thinking of reverting back to the original version of quick time next, but I thought I'd get your thoughts first. Thanks, Justin
BD-33 Fixed Beam Draw ObjectThe "Select Instrument Type" window when getting Light Info Data is generating unexpected results. If I click on a light in the list and click Ok, it seems to work reliably every time. If I don't click but I just start using arrow keys, it seems to work ok. If I just start typing the name of a light to jump to it in the list, I can't even seem to click OK. If I click on a light first, the start typing to jump, I can click ok, but the data that actually gets acquired is the data for the light I clicked on, not the light that I jumped to by typing and was selected when I clicked ok. If I click on a light, then type to jump down the list, then use arrow keys to make a selection, I am getting inconsistent results. Sometimes it doesn't let me click ok, sometimes it take data from the last light i clicked on.
BD-54 Fixed Beam ObjectsFix for class settings localization
BD-62 Fixed Menu CommandsFix for Get Light Info dialog not detecting selection when keyboard is pressed.

4.1.0

BD-60 NEW Convert to InstrumentNew option to convert beams to vertical position
BD-48 Changed Beam Draw Magic ObjectAdded option to merge repeating channels -- new channel is added in middle
BD-31 Fixed Beam Draw ObjectI often work in drawings in which my Light Info Record Format is referenced from an external symbol library. Whenever I click "Get Light Info Data' in Beam Draw, I get the following message: "The Format named "Light Info Record" cannot replace the existing one because it is a reference from a different document. The entire operation is canceled." I can click ok, and things still seem to function normally, but this is an annoying extra step. Also note: The VW version drop-down on this google from does not include an option for 2016, which is what I'm using. And the text at the top of the page is showing HTML tags as part of the body, if you're interested. Also, also: The link to the current Beam Draw 4 release notes is broken.
BD-44 Fixed Beam Draw Magic ObjectLayer selection via pulldown - Added prefix / suffix options - Refresh Button works for all selected - Reorganized code
BD-55 Fixed Beam ObjectsFix for class setting not adhering
BD-58 Fixed Menu CommandsFix for channeling beams with linked lighting device
BD-129 Fixed Beam ObjectsMirror issues in rotated plan

4.0.3

BD-49 Changed Beam Draw PAR ObjectPAR uses more efficient increment scheme and more accurately finds bottom vertex
BD-50 Changed Beam Draw PAR ObjectIncreased tolerance to flag bottle rotation as forward for straight down aim
BD-57 Changed Beam ObjectsMax resolution reduced
BD-28 Fixed Beam Draw ObjectAround 80% of the time I go to draw a beam, it creates a small box even though there are no shutters and it is set to a focus point. This could be user error, but I have it on the same settings as when it does decide to work. When I restart Vectorworks, it will work for the first three beams before creating a box again. It is set on Standard Insertion Mode. Not sure what I am doing wrong for it to work some of the time.
BD-29 Fixed Beam Draw PAR ObjectI have odd behavior as it relates to the bottle rotation of Par beams. I place a bream, the dotted outline shows me a preview of how the beam will look when I place it, but upon clicking, the beam is placed at a different angle. Sometimes as I'm dynamically moving the beam using the nudge command, the direction of the bottle will randomly jump to different position for no rhyme or reason.
BD-45 Fixed Beam Draw ObjectFixed interactive shutter cone edges when not focused straight forwards
BD-46 Fixed Beam Draw Objectinteractive shutters works properly with non-zero z heights
BD-47 Fixed Beam Draw ObjectFixed an issue where beams shifted when placed in rotated plan
BD-56 Fixed Beam ObjectsWorkaround to 2015 SP Loft bug
BD-64 Fixed Menu CommandsFixed issue where shutters were getting pushed in
BD-65 Fixed Menu CommandsFixed: beam not following class settings
BD-66 Fixed Convert to InstrumentFixes issue with Convert Beams where "Align to nearest" did not work with user origins

4.0.1

BD-10 NEW Menu CommandsConvert beams select layer

4.0.0

BD-9 NEW Beam Draw ObjectAdd button to Get Light Info that ignores beam angle (sets to 0)
BD-73 NEW Beam Draw ObjectInstrument location: 3D box or locus
BD-75 NEW Beam Draw PAR ObjectInstrument location: 3D box or locus
BD-76 NEW Beam Draw PAR ObjectPAR Square
BD-96 NEW Beam Draw SectionAdd throw length to list of computed data
BD-11 Fixed Menu CommandsConvert Beam to Instrument: Adds Channel and Purpose to regular symbol. Set record and filed through Plug-In Editor parameters.
BD-12 Fixed Menu CommandsMove Beam to Layer: Should act on selection or all on layer -- is moving all beams on layer regardless
BD-93 Fixed Beam Draw PAR ObjectRefine min/max settings for: width, open conic, 3D
BD-95 Fixed Menu CommandsReverse and Repeat doesn't work with user origin

4.1.6

BD-37 Fixed Beam Draw SectionThere was a time when Beam Draw would recognize when I was working in a rotated section view, and rotate the 'Show clamp position' and 'Show Figure' accordingly. However, I've never successfully gotten the figure to show correctly in a rotated section view since upgrading to 2017. I've just updated to 4.1.5 hoping this included a fix, but it didn't seem to do it. Thoughts?
BD-124 Fixed Beam ObjectsPotential error in Fixed Focus mode in rotated plan
BD-125 Fixed Beam Draw SectionDragging clamp in Beam Draw Section in rotated plan
BD-126 Fixed Beam Draw SectionCorrects Vectorworks bug that caused Beam Draw Section to miscalculate in rotated plan
BD-127 Fixed Beam Draw ObjectBeam Draw now does a better job resolving class name conflicts, avoiding multiple alternate class names.

4.1.5

BD-39 Fixed Beam ObjectsPick up Z height would fail if the drawing had hidden layers between the beam and the object to find.
BD-40 Fixed Beam ObjectsFix for potential Object Info flicker in certain Windows configurations

4.1.4

BD-41 Fixed Beam ObjectsPicking up z height for Beam Draw Objects was not completely corrected in 4.1.3

4.1.3

BD-42 Fixed Beam ObjectsPicking up position height from the Beam Draw objects could miss the closest position

4.1.2

BD-43 Changed Beam Draw Magic Objectdisabled refresh button, as it does nothing
BD-51 Changed Beam ObjectsImproved position height detection when multiple positions overlap and are ordered with Send Forward / Backward
BD-52 Changed Beam ObjectsBetter detection of new object + Can now option-drag or use Move by points in any mode
BD-61 Changed Convert to InstrumentImproved conversion of planar-only Lighting Devices
BD-35 Fixed Menu Commands2016 Workspace missing tool set
BD-53 Fixed Beam ObjectsFixes Active Class settings regression
BD-59 Fixed Convert to InstrumentConvert Beam not handling overhung units
BD-63 Fixed Menu Commandsfixed failure to count beams on other layers when Show Snap Modify is enabled

4.1.1

BD-30 Fixed InstallerWhen I select the .zip file in the plug-in manager to install and click ok (or save, or open... whatever the submit function is), Vectorworks crashes immediately. A system reboot did not solve the issue. I also tried the version for windows tha doesn't have a program year, and the one for 2015. Same problem all around. I'm thinking of reverting back to the original version of quick time next, but I thought I'd get your thoughts first. Thanks, Justin
BD-33 Fixed Beam Draw ObjectThe "Select Instrument Type" window when getting Light Info Data is generating unexpected results. If I click on a light in the list and click Ok, it seems to work reliably every time. If I don't click but I just start using arrow keys, it seems to work ok. If I just start typing the name of a light to jump to it in the list, I can't even seem to click OK. If I click on a light first, the start typing to jump, I can click ok, but the data that actually gets acquired is the data for the light I clicked on, not the light that I jumped to by typing and was selected when I clicked ok. If I click on a light, then type to jump down the list, then use arrow keys to make a selection, I am getting inconsistent results. Sometimes it doesn't let me click ok, sometimes it take data from the last light i clicked on.
BD-54 Fixed Beam ObjectsFix for class settings localization
BD-62 Fixed Menu CommandsFix for Get Light Info dialog not detecting selection when keyboard is pressed.

4.1.0

BD-60 NEW Convert to InstrumentNew option to convert beams to vertical position
BD-48 Changed Beam Draw Magic ObjectAdded option to merge repeating channels -- new channel is added in middle
BD-31 Fixed Beam Draw ObjectI often work in drawings in which my Light Info Record Format is referenced from an external symbol library. Whenever I click "Get Light Info Data' in Beam Draw, I get the following message: "The Format named "Light Info Record" cannot replace the existing one because it is a reference from a different document. The entire operation is canceled." I can click ok, and things still seem to function normally, but this is an annoying extra step. Also note: The VW version drop-down on this google from does not include an option for 2016, which is what I'm using. And the text at the top of the page is showing HTML tags as part of the body, if you're interested. Also, also: The link to the current Beam Draw 4 release notes is broken.
BD-44 Fixed Beam Draw Magic ObjectLayer selection via pulldown - Added prefix / suffix options - Refresh Button works for all selected - Reorganized code
BD-55 Fixed Beam ObjectsFix for class setting not adhering
BD-58 Fixed Menu CommandsFix for channeling beams with linked lighting device
BD-129 Fixed Beam ObjectsMirror issues in rotated plan

4.0.3

BD-49 Changed Beam Draw PAR ObjectPAR uses more efficient increment scheme and more accurately finds bottom vertex
BD-50 Changed Beam Draw PAR ObjectIncreased tolerance to flag bottle rotation as forward for straight down aim
BD-57 Changed Beam ObjectsMax resolution reduced
BD-28 Fixed Beam Draw ObjectAround 80% of the time I go to draw a beam, it creates a small box even though there are no shutters and it is set to a focus point. This could be user error, but I have it on the same settings as when it does decide to work. When I restart Vectorworks, it will work for the first three beams before creating a box again. It is set on Standard Insertion Mode. Not sure what I am doing wrong for it to work some of the time.
BD-29 Fixed Beam Draw PAR ObjectI have odd behavior as it relates to the bottle rotation of Par beams. I place a bream, the dotted outline shows me a preview of how the beam will look when I place it, but upon clicking, the beam is placed at a different angle. Sometimes as I'm dynamically moving the beam using the nudge command, the direction of the bottle will randomly jump to different position for no rhyme or reason.
BD-45 Fixed Beam Draw ObjectFixed interactive shutter cone edges when not focused straight forwards
BD-46 Fixed Beam Draw Objectinteractive shutters works properly with non-zero z heights
BD-47 Fixed Beam Draw ObjectFixed an issue where beams shifted when placed in rotated plan
BD-56 Fixed Beam ObjectsWorkaround to 2015 SP Loft bug
BD-64 Fixed Menu CommandsFixed issue where shutters were getting pushed in
BD-65 Fixed Menu CommandsFixed: beam not following class settings
BD-66 Fixed Convert to InstrumentFixes issue with Convert Beams where "Align to nearest" did not work with user origins

4.0.1

BD-10 NEW Menu CommandsConvert beams select layer

4.0.0

BD-9 NEW Beam Draw ObjectAdd button to Get Light Info that ignores beam angle (sets to 0)
BD-73 NEW Beam Draw ObjectInstrument location: 3D box or locus
BD-75 NEW Beam Draw PAR ObjectInstrument location: 3D box or locus
BD-76 NEW Beam Draw PAR ObjectPAR Square
BD-96 NEW Beam Draw SectionAdd throw length to list of computed data
BD-11 Fixed Menu CommandsConvert Beam to Instrument: Adds Channel and Purpose to regular symbol. Set record and filed through Plug-In Editor parameters.
BD-12 Fixed Menu CommandsMove Beam to Layer: Should act on selection or all on layer -- is moving all beams on layer regardless
BD-93 Fixed Beam Draw PAR ObjectRefine min/max settings for: width, open conic, 3D
BD-95 Fixed Menu CommandsReverse and Repeat doesn't work with user origin
BD-97 Fixed OtherAbout Beam Draw and Beam Draw PAR in photometrics category
BD-99 Fixed Beam Draw PAR ObjectSub procedure dynarray causing possible memory leak

4.0.0b3

BD-98 Changed InstallerUninstaller updated

3.5.0

BD-101 NEW Beam Draw Objectshow a different plane other than the floor when looking at a beam. If my beam is focused at 6', it's great to see what it does on the floor, but there are many times when it's good to know what it looks like at 10' (without changing the focus point to 10'). This is obviously useful for hanging practicals and such.
BD-115 NEW Beam Draw ObjectAdded additional cut plane to see the beam oval an height in addition to focus plane and floor
BD-120 NEW Menu CommandsClass and move to layer prefixes now user definable
BD-116 Changed Beam Draw ObjectMore compatible with Create Similar Object
BD-117 Fixed RegistrationRegistration numbers would not validate for some users
BD-118 Fixed Beam Draw SectionNow works in rotated plan
BD-119 Fixed Beam Draw SectionFocus area mode properly handles beams when they don't intersect the floor

3.1.5

BD-25 Fixed Beam Draw ObjectHello, In Vectorworks 2014, when I convert a beam to an instrument, none of the record data in the instrument symbol is applied. It basically creates a blank light. Here is a link to a video: https://dl.dropboxusercontent.com/u/5637742/beam%20draw.mov
BD-26 Fixed Beam Draw ObjectWhen using the Convert Beam to Instrument tool, I was converting multiple beams to instruments, and selected Convert to Lighting Device. Once complete there was one instrument drawn at one of the beams, and the other beams had manipulation handles but no instrument dropped. Also the instrument was not responding correctly. If I selected the drawn instrument and did a Fixed Rotate, the manipulation handles rotated but not the instrument. I retried Convert to Instrument using Convert to Symbol, and the symbols were dropped onto beams correctly. I then used Spotlight to Convert to Instrument, and the instrument behaved normally.

3.1.3

BD-123 Fixed Beam Draw PAR ObjectFixes Beam Draw PAR crash regression

3.1.2

BD-122 Fixed Beam Draw SectionFixes a crash when creating a new section object

3.1.1

BD-21 NEW Beam Draw ObjectI'm constantly switching back and forth between 'Fixed' and 'Dynamic' and I wish there was a faster way to do that than having to go over to the palette and click. Like perhaps I could hold down a keyboard shortcut to temporarily toggle to the other setting. Or.. if the Fixed/Dynamic option also became a part of the beam draw menu..I could edit my custom workspace to create my own keyboard shortcut. Either way...a faster way to toggle between them would definitely speed up the work flow.
BD-22 Fixed Beam Draw ObjectI downloaded BD V 3.1.2 according to the installer, however in "About Beam Draw" it says 3.1.0... When I run the installer, I get the workspace and some of the Plug-ins, but most of the useful Plug-in links are broken in the workspace "not in Plug-in's folder" listed after each menu item. The Plug-ins are indeed in my User folder, they simply don't show. I've tried deleting them manually and re-running the installer. I've made sure that VW was Quit before running the installer. But so far, no luck. Any ideas??
BD-121 Fixed RegistrationSome registrations are not validating.

3.1.0

BD-104 NEW Convert to InstrumentLighting device now includes type, wattage, weight, beam, and field angles
BD-105 NEW Convert to InstrumentLighting Device or Symbol now drawn at the z height from the beam's position height
BD-114 NEW Convert to InstrumentCan now select a different layer for instrument creation
BD-113 Changed Convert to InstrumentConverts all beams in layer if none are selected.
BD-103 Fixed Menu CommandsMove to layer properly cancels
BD-106 Fixed Convert to InstrumentAdjusts for user specified grids
BD-107 Fixed Beam Draw PAR ObjectFinally tracked down a hard to reproduce bug that caused beams focused to shallow angles to crash VW.
BD-108 Fixed Beam Draw SectionIdentified a bug that could cause VW to crash in certain circumstances
BD-109 Fixed Beam Draw ObjectWarning when Show Beam is unchecked
BD-110 Fixed Beam Draw PAR ObjectBeam draws to floor in 3d even if show floor is unchecked.
BD-111 Fixed Beam Draw SectionNow responds to the Use Light Info for Selected menu command
BD-112 Fixed Beam Draw SectionMaximum width computation was only showing when Show Area Limits was selected

3.0.3

BD-16 Fixed Beam Draw PAR ObjectWhenever I try to draw a Par beam with Beam Draw PAR, Vectorworks will ask me for default settings; after I set them and press OK, the program crashes every time.
BD-17 Fixed Beam Draw PAR ObjectWhen I insert a par and rotate the beam vertically VW crashes upon the final mouse click. If I insert the beam horizontally, all is fine. I even tried this on a blank document with the same results. Thanks Steve

3.0.2

BD-102 Changed Beam Draw ObjectUnder the hood improvements to improve demo/purchase/registration, help, and to modernize dialogs.

3.0.1

BD-13 Fixed Beam Draw PAR Object3D does not draw with the correct instrument location.
BD-14 Fixed Beam Draw PAR ObjectWhenever I use the Beam Draw Par tool and then try to save the file, I get a corrupted file message. This was not happening with the beta version. It is also not happening today in the same file, even when i follow the same steps (select the beam draw par tool, change the field angles, draw a par beam. Adjust the bottle and unit placement).
BD-15 Fixed Beam Draw ObjectWhen rendering with a light, the fixture location box is not hidden.
BD-100 Fixed Beam Draw ObjectBeam Draw and Beam Draw PAR were not picking up the Z height of a selected object on another layer

1.0.1

BD-6 NEW Menu CommandsAdd menu command to set Light Info data for selected objects

BD-1341 Changed Increase efficiency of registration check
BD-7 Fixed OtherLight Info Recod Format has changed in 2008. Includes secondary angle.
BD-8 Fixed Beam Draw ObjectTest
BD-67 Fixed Beam Draw ObjectShow Beam Designation
BD-68 Fixed Beam Draw ObjectAdd button to pick angle
BD-69 Fixed Beam Draw ObjectAdd option to show/hide beam
BD-70 Fixed Beam Draw ObjectAdd Max Width display field
BD-71 Fixed Beam Draw ObjectIt would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for
BD-72 Fixed Beam Draw ObjectWhen Beam hidden, show vector
BD-74 Fixed Beam Draw ObjectSome capacity to show channels
BD-77 Fixed Beam Draw PAR ObjectShow Beam Designation
BD-78 Fixed Beam Draw PAR ObjectAdd button to pick angle
BD-79 Fixed Beam Draw PAR ObjectAdd option to show/hide beam

4.0.0

BD-97 Fixed OtherAbout Beam Draw and Beam Draw PAR in photometrics category
BD-99 Fixed Beam Draw PAR ObjectSub procedure dynarray causing possible memory leak

4.0.0b3

BD-98 Changed InstallerUninstaller updated

3.5.0

BD-101 NEW Beam Draw Objectshow a different plane other than the floor when looking at a beam. If my beam is focused at 6', it's great to see what it does on the floor, but there are many times when it's good to know what it looks like at 10' (without changing the focus point to 10'). This is obviously useful for hanging practicals and such.
BD-115 NEW Beam Draw ObjectAdded additional cut plane to see the beam oval an height in addition to focus plane and floor
BD-120 NEW Menu CommandsClass and move to layer prefixes now user definable
BD-116 Changed Beam Draw ObjectMore compatible with Create Similar Object
BD-117 Fixed RegistrationRegistration numbers would not validate for some users
BD-118 Fixed Beam Draw SectionNow works in rotated plan
BD-119 Fixed Beam Draw SectionFocus area mode properly handles beams when they don't intersect the floor

3.1.5

BD-25 Fixed Beam Draw ObjectHello, In Vectorworks 2014, when I convert a beam to an instrument, none of the record data in the instrument symbol is applied. It basically creates a blank light. Here is a link to a video: https://dl.dropboxusercontent.com/u/5637742/beam%20draw.mov
BD-26 Fixed Beam Draw ObjectWhen using the Convert Beam to Instrument tool, I was converting multiple beams to instruments, and selected Convert to Lighting Device. Once complete there was one instrument drawn at one of the beams, and the other beams had manipulation handles but no instrument dropped. Also the instrument was not responding correctly. If I selected the drawn instrument and did a Fixed Rotate, the manipulation handles rotated but not the instrument. I retried Convert to Instrument using Convert to Symbol, and the symbols were dropped onto beams correctly. I then used Spotlight to Convert to Instrument, and the instrument behaved normally.

3.1.3

BD-123 Fixed Beam Draw PAR ObjectFixes Beam Draw PAR crash regression

3.1.2

BD-122 Fixed Beam Draw SectionFixes a crash when creating a new section object

3.1.1

BD-21 NEW Beam Draw ObjectI'm constantly switching back and forth between 'Fixed' and 'Dynamic' and I wish there was a faster way to do that than having to go over to the palette and click. Like perhaps I could hold down a keyboard shortcut to temporarily toggle to the other setting. Or.. if the Fixed/Dynamic option also became a part of the beam draw menu..I could edit my custom workspace to create my own keyboard shortcut. Either way...a faster way to toggle between them would definitely speed up the work flow.
BD-22 Fixed Beam Draw ObjectI downloaded BD V 3.1.2 according to the installer, however in "About Beam Draw" it says 3.1.0... When I run the installer, I get the workspace and some of the Plug-ins, but most of the useful Plug-in links are broken in the workspace "not in Plug-in's folder" listed after each menu item. The Plug-ins are indeed in my User folder, they simply don't show. I've tried deleting them manually and re-running the installer. I've made sure that VW was Quit before running the installer. But so far, no luck. Any ideas??
BD-121 Fixed RegistrationSome registrations are not validating.

3.1.0

BD-104 NEW Convert to InstrumentLighting device now includes type, wattage, weight, beam, and field angles
BD-105 NEW Convert to InstrumentLighting Device or Symbol now drawn at the z height from the beam's position height
BD-114 NEW Convert to InstrumentCan now select a different layer for instrument creation
BD-113 Changed Convert to InstrumentConverts all beams in layer if none are selected.
BD-103 Fixed Menu CommandsMove to layer properly cancels
BD-106 Fixed Convert to InstrumentAdjusts for user specified grids
BD-107 Fixed Beam Draw PAR ObjectFinally tracked down a hard to reproduce bug that caused beams focused to shallow angles to crash VW.
BD-108 Fixed Beam Draw SectionIdentified a bug that could cause VW to crash in certain circumstances
BD-109 Fixed Beam Draw ObjectWarning when Show Beam is unchecked
BD-110 Fixed Beam Draw PAR ObjectBeam draws to floor in 3d even if show floor is unchecked.
BD-111 Fixed Beam Draw SectionNow responds to the Use Light Info for Selected menu command
BD-112 Fixed Beam Draw SectionMaximum width computation was only showing when Show Area Limits was selected

3.0.3

BD-16 Fixed Beam Draw PAR ObjectWhenever I try to draw a Par beam with Beam Draw PAR, Vectorworks will ask me for default settings; after I set them and press OK, the program crashes every time.
BD-17 Fixed Beam Draw PAR ObjectWhen I insert a par and rotate the beam vertically VW crashes upon the final mouse click. If I insert the beam horizontally, all is fine. I even tried this on a blank document with the same results. Thanks Steve

3.0.2

BD-102 Changed Beam Draw ObjectUnder the hood improvements to improve demo/purchase/registration, help, and to modernize dialogs.

3.0.1

BD-13 Fixed Beam Draw PAR Object3D does not draw with the correct instrument location.
BD-14 Fixed Beam Draw PAR ObjectWhenever I use the Beam Draw Par tool and then try to save the file, I get a corrupted file message. This was not happening with the beta version. It is also not happening today in the same file, even when i follow the same steps (select the beam draw par tool, change the field angles, draw a par beam. Adjust the bottle and unit placement).
BD-15 Fixed Beam Draw ObjectWhen rendering with a light, the fixture location box is not hidden.
BD-100 Fixed Beam Draw ObjectBeam Draw and Beam Draw PAR were not picking up the Z height of a selected object on another layer

1.0.1

BD-6 NEW Menu CommandsAdd menu command to set Light Info data for selected objects

BD-1341 Changed Increase efficiency of registration check
BD-7 Fixed OtherLight Info Recod Format has changed in 2008. Includes secondary angle.
BD-8 Fixed Beam Draw ObjectTest
BD-67 Fixed Beam Draw ObjectShow Beam Designation
BD-68 Fixed Beam Draw ObjectAdd button to pick angle
BD-69 Fixed Beam Draw ObjectAdd option to show/hide beam
BD-70 Fixed Beam Draw ObjectAdd Max Width display field
BD-71 Fixed Beam Draw ObjectIt would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for
BD-72 Fixed Beam Draw ObjectWhen Beam hidden, show vector
BD-74 Fixed Beam Draw ObjectSome capacity to show channels
BD-77 Fixed Beam Draw PAR ObjectShow Beam Designation
BD-78 Fixed Beam Draw PAR ObjectAdd button to pick angle
BD-79 Fixed Beam Draw PAR ObjectAdd option to show/hide beam
BD-80 Fixed Beam Draw PAR ObjectAdd Max Width display field
BD-81 Fixed Beam Draw PAR ObjectIt would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for
BD-82 Fixed Beam Draw PAR ObjectAdd control point for bottle rotation
BD-83 Fixed Beam Draw SectionShow Beam Designation
BD-84 Fixed Beam Draw SectionShow width of area
BD-85 Fixed Beam Draw SectionAdd option to show/hide beam
BD-86 Fixed Beam Draw SectionShow beam and field angle
BD-87 Fixed Beam Draw SectionAdd Max Width display field
BD-88 Fixed Menu CommandsReverse and Repeat
BD-89 Fixed Menu CommandsInsert Units
BD-90 Fixed Menu CommandsArchive beams to layer
BD-91 Fixed Menu CommandsChannel Beams
BD-94 Fixed InstallerThe installation keeps failing. I get right up to the installation point and I get an error message "The following install step failed: run preflight script for Beam Draw 3.0 Preflight. Contact the software manufacturer for assistance." I restarted the computer once as well. I am running 2008. I tried just selecting the 2008 install files but that didn't seem to make any difference.
BD-264 Fixed Email addresses with a dot fail to validate
BD-1388 Fixed Beam Draw SectionBeamviz Section not generating lines
BD-80 Fixed Beam Draw PAR ObjectAdd Max Width display field
BD-81 Fixed Beam Draw PAR ObjectIt would be really useful to be able to read that information directly from BeamDraw (rather than the additional calculation I went through). Is there the possibility that some fields could be included that calculate: - Degrees of Pan (0-360 from the facing upstage) - Degrees of Tilt (0-360 from vertical) - Beam Angle is already catered for
BD-82 Fixed Beam Draw PAR ObjectAdd control point for bottle rotation
BD-83 Fixed Beam Draw SectionShow Beam Designation
BD-84 Fixed Beam Draw SectionShow width of area
BD-85 Fixed Beam Draw SectionAdd option to show/hide beam
BD-86 Fixed Beam Draw SectionShow beam and field angle
BD-87 Fixed Beam Draw SectionAdd Max Width display field
BD-88 Fixed Menu CommandsReverse and Repeat
BD-89 Fixed Menu CommandsInsert Units
BD-90 Fixed Menu CommandsArchive beams to layer
BD-91 Fixed Menu CommandsChannel Beams
BD-94 Fixed InstallerThe installation keeps failing. I get right up to the installation point and I get an error message "The following install step failed: run preflight script for Beam Draw 3.0 Preflight. Contact the software manufacturer for assistance." I restarted the computer once as well. I am running 2008. I tried just selecting the 2008 install files but that didn't seem to make any difference.
BD-264 Fixed Email addresses with a dot fail to validate
BD-1388 Fixed Beam Draw SectionBeamviz Section not generating lines